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Computer Game Development

Computer Game Development


with industry representatives through regular guest lectures, seminars and events


a strong games/media business plan along with leadership & management skills


Work with the latest tools and technology in a specialist studio dedicated to design & production

Year of entry: 2021

Course duration: 1.5YRS (FT) 2 (PT)

Institution Code: G53

Location: Wrexham

Overview of the programme


Wrexham Glyndwr University is a multi-UK-award winning games development centre (Tranzfuser Hub of the Year 2018, UK Contributor of the Year 2018, Tranzfuser Award 2018) and is top-rated across the UK for indie game development support.


Computer game development remains one of the fastest-growing industries in the digital technology sector, and as such, there is an increasing demand for technical specialists, managers and consultants.


This course is designed to take technical development, management and entrepreneurial skills to a level required to access higher technical and managerial positions within studios, along with the necessary skills to create and maintain viable games/media businesses.


Building on the strong foundation of our successful Game Development programme, this course enjoys the benefits of close industry engagement with regular visits and guest speakers as part of an integrated programme of presentations, discussion groups and social events.


Our graduates are employed by some of the worlds most recognisable brands such as Ubisoft, Sony, Nintendo, Rockstar and Travellers Tales. We also work hard to support graduates who choose to set up their own games studios based within our innovative business incubation centre.


A key element of the course is its emphasis on blending advanced technical development with strong management and sustainable business skills. Through our unique Business Accelerator initiative, we deliver industry standard theory and practice allowing students to gain valuable experience of the business planning and finance along with the management of a game studio.


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